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SPOILER WARNING
Every escape room article is spoiler-free to assist first-time players, but do not click any links on the article if you wish to avoid spoilers. Spoilers are also hidden in optional toggles.


"A study? Though it's practically an entire library."
— Mira, after entering the room

The Study is an escape room that is found within the Triangle fragment for Q-Team. It is a spacious room containing two floors full of books and elaborate furnishings. It is searched by Q, Mira and Eric.

Layout

The room is so full of books that it's practically a two-story library. It also contains multiple safes, and a revolving chair that allows someone to reach books on the second floor without climbing the spiral stairs.

Story

Eric stumbled upon the entrance to the study while examining the walls in the shelter. The room is not marked on Q-Team's map of their ward. As it appears that someone was just there, Q-Team decides to search it for clues to Zero's identity.

Items

Found Items

Human Mark Key

HumanMarkKey.StudyZTD

A human key.

A gold decorative key with a human-like figure on it. Found in the desk drawer and opens up a safe containing the handgun, part D and the star mark key.

Star Mark Key

StarMarkKey.StudyZTD

A star key.

A gold decorative key with a star on it. Found inside the safe that is opened by the human mark key. This key unlocks a safe containing part C inside.

Handgun

Handgun.StudyZTD

Bang bang!

A standard issue 9 mm handgun. It is found inside the safe opened by the human mark key. It is only fired during the "Portraits" minigame and by Mira during the standoff.

Crossbow

Crossbow.StudyZTD

Ready to fire!

A wooden, well-made crossbow that fires standard arrows. Found inside of the NIL safe on the second floor. It is used during the "Portraits" minigame and by Q during the standoff.

Grenade launcher

GrenadeLauncher.StudyZTD

Boom!

A wooden grenade launcher that is capable of firing explosive rounds. Found inside of the portraits after using both the handgun and crossbow and completing the "Portraits" minigame. Used to break open the glass safe and by Eric during the standoff.

Part A

PartA.StudyZTD

Bell-shaped metallic piece.

A metallic bell-shaped piece that appears to be a part of something bigger. Found inside of the glass safe broken by the grenade launcher.

Part B

PartB.StudyZTD

Pointed metallic piece.

A metallic pointed piece that appears to be a part of something bigger. Found inside of the MIND safe.

Part C

PartC.StudyZTD

Cage-shaped metallic piece.

A metallic cage-shaped piece that appears to be part of something bigger. Found inside of the safe opened by the star mark key.

Part D

PartD.StudyZTD

Cylinder-shaped metallic piece.

A metallic cylinder-shaped piece that appears to be a part of something bigger. Found inside of the safe opened by the human mark key.

Part E

PartE.StudyZTD

Point-shaped metallic piece.

A metallic pointed piece that appears to be a part of something bigger. Found inside of the NIL safe on the second floor.

Part F

PartF.StudyZTD

Fletching-shaped metallic piece.

A metallic fletching-shaped piece that appears to be a part of something bigger. Found inside of the EXIST safe.

Combined Items

Part AB

PartAB.StudyZTD

Bell-point metallic piece.

Found by combining parts A and B together. It resembles the tip of an arrow.

Part CD

PartCD.StudyZTD

Cage-cylinder metallic piece.

Found by combining Parts C and D together. It resembles the shaft of an arrow.

Part EF

PartEF.StudyZTD

Pointed-fletching metallic piece.

Found by combining Parts E and F together. It resembles the fletching of an arrow.

Part ABCD

PartABCD.StudyZTD

Bell-pointed, cage-cylinder metallic piece.

Found by combining Parts AB and CD together. It resembles the tip and shaft of an arrow.

Combined Key

CombinedKey.StudyZTD

The key is complete!

Found by combining Parts ABCD and EF together. It resembles a complete arrow but functions as a key.

Minigames

Safe on first floor

Passcode for safe

The password is EXIST.

EXIST

Safe on second floor

NIL

Cylinder

PuzzleEscapeRoom

The password is MIND.

MIND

Chair

S-02-16

Q-12-10

Portraits

Leaked image 2

Use the handgun and crossbow on these.

To solve this puzzle, simply shoot the members of Q-Team with the crossbow and the members of C-Team with the handgun.

Decision Game

SPOILER WARNING

Q, Mira and Eric are in a Mexican standoff and the player must decide who to kill in a three-way showdown.

The possible choices:

  • Eric
  • Mira
  • No one

It is recommended to try all three.

There is also another option, but it is a bit of a spoiler at this point in time. Once you have fully completed the entire game, go to the Zero Time Dilemma endings article and scroll down to "Additional Endings".

Trivia

  • The music is a remix of the Pantry in Virtue's Last Reward.
  • Mira is shown to be quite confident with a gun, as remarked by Eric upon seeing her spin the gun in her hand with no issues. It is currently unknown if she's naturally gifted with guns, or has used one in the past.
  • Q is shown as being knowledgeable about guns, as well, when he tells Eric that recoil can be avoided with the proper stance.
SPOILER WARNING - DON'T READ UNTIL YOU COMPLETE ENTIRE GAME
  • Hidden text is written on the side of one of the safes in the study, saying "ゼロはデルテです" or "Zero is Delta".[1]

Humorous Quotes

  • Examine Carlos's portrait.
    Eric dialog Eric: This doll kind of reminds me of Carlos. It looks solid and, well, blond.
    Q dialog Q: So this is Carlos. He looks strong.


  • Examine Akane's portrait.
    Eric dialog Eric: This doll kind of reminds me of Akane. But what are these things called again?
    Mira dialog Mira: Those? Aren't they catgirls for male fantas-
    Q dialog Q: Oh, I know! I think it's called "moe"! Akane is so cute!
    Eric dialog Eric: That's it!


  • Examine Eric's portrait.
    Eric dialog Eric: Is this me?! Why's it sucking on a pacifier?! D-Damn you, Zero...


  • Examine Sigma's portrait.
    Eric dialog Eric: This looks like Sigma. Ha ha, I suppose you could say they look exactly alike.
    Q dialog Q: So this is Sigma... Does this mean he's got a strong jaw since it's a nutcracker?
v · e · d Zero Escape: Zero Time Dilemma (series spoilers within)
Main focus: Decision Game
Main characters (players) C Team (Carlos, Junpei Tenmyouji, Akane Kurashiki) · D Team (Diana, Sigma Klim, Phi) · Q Team (Sean (non-player), Mira, Eric, Delta (mastermind)
Other and mentionedcharacters Zero II · Gab · Eric's mother · Eric's father · Kurashiki parents · Snail · Religious fanatic · Diana's ex-husband · Chris · Maria · Manufacturing robots · Left · Snail
Locations Underground Shelter inside Dcom in Nevada desert (main location) · Earth · Ward C · Ward Q · Ward D · Central Elevator Hall · Decontamination Room · Quantum Computer Dome · Prep Room · Lounge · Escape Rooms (Biolab, Control, Healing Room, Infirmary, Locker Room, Manufacturing, Pantry, Pod Room, Power Room, Rec Room, Study, Transporter Room, Trash Disposal Room)
Decision Game mechanics Bracelet (Soporil) · SHIFTing and Espers · Transporter · X-Passes · X-Door
Terms Fanatic Bio R · Free the Soul · Luminol · Map · Radical-6 · Reverie Syndrome
Archives Endings · Files · Mistakes · Philosophy and Paradoxes · Trophies · Timeline
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